setVolume method

Future<void> setVolume(
  1. double volume
)

Sets the player's volume. Range: 0.0 (mute) to 1.0 (max).

Implementation

Future<void> setVolume(double volume) async {
  final id = _playerId;
  if (id == null) return;
  await _platform.setVolume(id, volume.clamp(0.0, 1.0));
  value = value.copyWith(volume: volume.clamp(0.0, 1.0));
}