RenderSpringTransform constructor

RenderSpringTransform({
  1. Offset? position,
  2. void activateAnimationCallback(
    1. Offset newPosition
    )?,
})

Implementation

RenderSpringTransform(
    {Offset? position,
    void Function(Offset newPosition)? activateAnimationCallback})
    : _position = position,
      _activateAnimationCallback = activateAnimationCallback,
      super();