PointerRecord constructor
PointerRecord({
- Int64? embedderId,
- Int64? timeStamp,
- Int64? change,
- Int64? kind,
- Int64? signalKind,
- Int64? device,
- Int64? pointerIdentifier,
- double? physicalX,
- double? physicalY,
- double? physicalDeltaX,
- double? physicalDeltaY,
- Int64? buttons,
- bool? obscured,
- bool? synthesized,
- double? pressure,
- double? pressureMin,
- double? pressureMax,
- double? distance,
- double? distanceMax,
- double? size,
- double? radiusMajor,
- double? radiusMinor,
- double? radiusMin,
- double? radiusMax,
- double? orientation,
- double? tilt,
- double? scrollDeltaX,
- double? scrollDeltaY,
- Int64? platformData,
Implementation
factory PointerRecord({
$fixnum.Int64? embedderId,
$fixnum.Int64? timeStamp,
$fixnum.Int64? change,
$fixnum.Int64? kind,
$fixnum.Int64? signalKind,
$fixnum.Int64? device,
$fixnum.Int64? pointerIdentifier,
$core.double? physicalX,
$core.double? physicalY,
$core.double? physicalDeltaX,
$core.double? physicalDeltaY,
$fixnum.Int64? buttons,
$core.bool? obscured,
$core.bool? synthesized,
$core.double? pressure,
$core.double? pressureMin,
$core.double? pressureMax,
$core.double? distance,
$core.double? distanceMax,
$core.double? size,
$core.double? radiusMajor,
$core.double? radiusMinor,
$core.double? radiusMin,
$core.double? radiusMax,
$core.double? orientation,
$core.double? tilt,
$core.double? scrollDeltaX,
$core.double? scrollDeltaY,
$fixnum.Int64? platformData,
}) {
final _result = create();
if (embedderId != null) {
_result.embedderId = embedderId;
}
if (timeStamp != null) {
_result.timeStamp = timeStamp;
}
if (change != null) {
_result.change = change;
}
if (kind != null) {
_result.kind = kind;
}
if (signalKind != null) {
_result.signalKind = signalKind;
}
if (device != null) {
_result.device = device;
}
if (pointerIdentifier != null) {
_result.pointerIdentifier = pointerIdentifier;
}
if (physicalX != null) {
_result.physicalX = physicalX;
}
if (physicalY != null) {
_result.physicalY = physicalY;
}
if (physicalDeltaX != null) {
_result.physicalDeltaX = physicalDeltaX;
}
if (physicalDeltaY != null) {
_result.physicalDeltaY = physicalDeltaY;
}
if (buttons != null) {
_result.buttons = buttons;
}
if (obscured != null) {
_result.obscured = obscured;
}
if (synthesized != null) {
_result.synthesized = synthesized;
}
if (pressure != null) {
_result.pressure = pressure;
}
if (pressureMin != null) {
_result.pressureMin = pressureMin;
}
if (pressureMax != null) {
_result.pressureMax = pressureMax;
}
if (distance != null) {
_result.distance = distance;
}
if (distanceMax != null) {
_result.distanceMax = distanceMax;
}
if (size != null) {
_result.size = size;
}
if (radiusMajor != null) {
_result.radiusMajor = radiusMajor;
}
if (radiusMinor != null) {
_result.radiusMinor = radiusMinor;
}
if (radiusMin != null) {
_result.radiusMin = radiusMin;
}
if (radiusMax != null) {
_result.radiusMax = radiusMax;
}
if (orientation != null) {
_result.orientation = orientation;
}
if (tilt != null) {
_result.tilt = tilt;
}
if (scrollDeltaX != null) {
_result.scrollDeltaX = scrollDeltaX;
}
if (scrollDeltaY != null) {
_result.scrollDeltaY = scrollDeltaY;
}
if (platformData != null) {
_result.platformData = platformData;
}
return _result;
}