PointerRecord constructor

PointerRecord({
  1. Int64? embedderId,
  2. Int64? timeStamp,
  3. Int64? change,
  4. Int64? kind,
  5. Int64? signalKind,
  6. Int64? device,
  7. Int64? pointerIdentifier,
  8. double? physicalX,
  9. double? physicalY,
  10. double? physicalDeltaX,
  11. double? physicalDeltaY,
  12. Int64? buttons,
  13. bool? obscured,
  14. bool? synthesized,
  15. double? pressure,
  16. double? pressureMin,
  17. double? pressureMax,
  18. double? distance,
  19. double? distanceMax,
  20. double? size,
  21. double? radiusMajor,
  22. double? radiusMinor,
  23. double? radiusMin,
  24. double? radiusMax,
  25. double? orientation,
  26. double? tilt,
  27. double? scrollDeltaX,
  28. double? scrollDeltaY,
  29. Int64? platformData,
})

Implementation

factory PointerRecord({
  $fixnum.Int64? embedderId,
  $fixnum.Int64? timeStamp,
  $fixnum.Int64? change,
  $fixnum.Int64? kind,
  $fixnum.Int64? signalKind,
  $fixnum.Int64? device,
  $fixnum.Int64? pointerIdentifier,
  $core.double? physicalX,
  $core.double? physicalY,
  $core.double? physicalDeltaX,
  $core.double? physicalDeltaY,
  $fixnum.Int64? buttons,
  $core.bool? obscured,
  $core.bool? synthesized,
  $core.double? pressure,
  $core.double? pressureMin,
  $core.double? pressureMax,
  $core.double? distance,
  $core.double? distanceMax,
  $core.double? size,
  $core.double? radiusMajor,
  $core.double? radiusMinor,
  $core.double? radiusMin,
  $core.double? radiusMax,
  $core.double? orientation,
  $core.double? tilt,
  $core.double? scrollDeltaX,
  $core.double? scrollDeltaY,
  $fixnum.Int64? platformData,
}) {
  final _result = create();
  if (embedderId != null) {
    _result.embedderId = embedderId;
  }
  if (timeStamp != null) {
    _result.timeStamp = timeStamp;
  }
  if (change != null) {
    _result.change = change;
  }
  if (kind != null) {
    _result.kind = kind;
  }
  if (signalKind != null) {
    _result.signalKind = signalKind;
  }
  if (device != null) {
    _result.device = device;
  }
  if (pointerIdentifier != null) {
    _result.pointerIdentifier = pointerIdentifier;
  }
  if (physicalX != null) {
    _result.physicalX = physicalX;
  }
  if (physicalY != null) {
    _result.physicalY = physicalY;
  }
  if (physicalDeltaX != null) {
    _result.physicalDeltaX = physicalDeltaX;
  }
  if (physicalDeltaY != null) {
    _result.physicalDeltaY = physicalDeltaY;
  }
  if (buttons != null) {
    _result.buttons = buttons;
  }
  if (obscured != null) {
    _result.obscured = obscured;
  }
  if (synthesized != null) {
    _result.synthesized = synthesized;
  }
  if (pressure != null) {
    _result.pressure = pressure;
  }
  if (pressureMin != null) {
    _result.pressureMin = pressureMin;
  }
  if (pressureMax != null) {
    _result.pressureMax = pressureMax;
  }
  if (distance != null) {
    _result.distance = distance;
  }
  if (distanceMax != null) {
    _result.distanceMax = distanceMax;
  }
  if (size != null) {
    _result.size = size;
  }
  if (radiusMajor != null) {
    _result.radiusMajor = radiusMajor;
  }
  if (radiusMinor != null) {
    _result.radiusMinor = radiusMinor;
  }
  if (radiusMin != null) {
    _result.radiusMin = radiusMin;
  }
  if (radiusMax != null) {
    _result.radiusMax = radiusMax;
  }
  if (orientation != null) {
    _result.orientation = orientation;
  }
  if (tilt != null) {
    _result.tilt = tilt;
  }
  if (scrollDeltaX != null) {
    _result.scrollDeltaX = scrollDeltaX;
  }
  if (scrollDeltaY != null) {
    _result.scrollDeltaY = scrollDeltaY;
  }
  if (platformData != null) {
    _result.platformData = platformData;
  }
  return _result;
}