Player constructor
Player({
- required String guildId,
- Track? track,
- required int volume,
- required bool paused,
- required PlayerState state,
- VoiceState? voice,
- Map<
String, dynamic> ? filters,
Implementation
Player({
required this.guildId,
this.track,
required this.volume,
required this.paused,
required this.state,
this.voice,
this.filters,
});