execute method

  1. @override
Future<String> execute(
  1. CommandContext context
)
override

Implementation

@override
Future<String> execute(CommandContext context) async {
  final player = context.player;

  if (player.queue.isEmpty) {
    return '❌ Queue is empty!';
  }

  player.shuffleQueue();
  return '🔀 Shuffled ${player.queueLength} tracks!';
}