execute method

  1. @override
Future<String> execute(
  1. CommandContext context
)
override

Implementation

@override
Future<String> execute(CommandContext context) async {
  final level = context.hasArgs ? int.tryParse(context.args[0]) ?? 2 : 2;
  await context.player.applyBassBoost(level.clamp(1, 5));
  return '🔊 Applied bass boost level $level!';
}