effectiveRange property

double get effectiveRange

Get effective range for this light type

Implementation

double get effectiveRange {
  switch (type) {
    case ARLightType.directional:
      return double.infinity;
    case ARLightType.ambient:
      return double.infinity;
    case ARLightType.environment:
      return double.infinity;
    case ARLightType.point:
    case ARLightType.spot:
      return range;
  }
}