effectiveRange property
double
get
effectiveRange
Get effective range for this light type
Implementation
double get effectiveRange {
switch (type) {
case ARLightType.directional:
return double.infinity;
case ARLightType.ambient:
return double.infinity;
case ARLightType.environment:
return double.infinity;
case ARLightType.point:
case ARLightType.spot:
return range;
}
}