audio_player_plus
This package designed to be reusable, flexible, and easy to integrate with automatic play, pause, and stop control.
Features
- Supports
asset
andnetwork
audio playback. - Customizable player UI via
customBuilder
. - Support background audio playback, allowing the audio to continue when the app is in the background or the screen is locked.
- Duration formatting (
mm:ss
). - Audio
slider
with seek support. - Customizable
slider
color. - Option to show or hide the
slider
.
Demo

Getting Started
1. Install Dependencies
Add the audio_player_plus
inside pubspec.yaml
file:
dependencies:
audio_player_plus: ^0.2.0
Android setup
Add the following permissions to your project's AndroidManifest.xml
file inside the <manifest>
tag:
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.INTERNET" />
Add the following service configuration to your project's inside the <application>
tag:
<service
android:name="com.ryanheise.audioservice.AudioService"
android:exported="true"
android:foregroundServiceType="mediaPlayback" />
IOS setup
To enable background audio playback, add the following to your project's Info.plist
file:
<key>UIBackgroundModes</key>
<array>
<string>audio</string>
</array>
Use
Simple use:
import 'package:audio_player_plus/audio_player_plus.dart';
import 'package:flutter/material.dart';
class DemoAppState extends StatefulWidget {
DemoAppState({super.key});
@override
State<DemoAppState> createState() => _DemoAppStateState();
}
class _DemoAppStateState extends State<DemoAppState> {
final List<String> audioUrls = [
'https://www.learningcontainer.com/wp-content/uploads/2020/02/Kalimba.mp3',
'https://commondatastorage.googleapis.com/codeskulptor-demos/DDR_assets/Kangaroo_MusiQue_-_The_Neverwritten_Role_Playing_Game.mp3',
'https://commondatastorage.googleapis.com/codeskulptor-demos/DDR_assets/Sevish_-__nbsp_.mp3'
];
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Default Player Plus Demo',
home: Scaffold(
appBar: AppBar(
title: const Text('Default Player Plus Demo'),
elevation: 4,
),
body: ListView.builder(
padding: EdgeInsets.all(8.0),
itemCount: audioUrls.length,
itemBuilder: (context, index) =>
AudioPlayerPlus(
audioPath: audioUrls[index],
),
),
),
);
}
}
Use Custom Ui

Build custom audio player using customBuilder
class DemoAppState extends StatefulWidget {
DemoAppState({super.key});
@override
State<DemoAppState> createState() => _DemoAppStateState();
}
class _DemoAppStateState extends State<DemoAppState> {
final List<String> audioUrls = [
'https://www.learningcontainer.com/wp-content/uploads/2020/02/Kalimba.mp3',
'https://commondatastorage.googleapis.com/codeskulptor-demos/DDR_assets/Kangaroo_MusiQue_-_The_Neverwritten_Role_Playing_Game.mp3',
'https://commondatastorage.googleapis.com/codeskulptor-demos/DDR_assets/Sevish_-__nbsp_.mp3'
];
double parseDurationToSeconds(String duration) {
final parts = duration.split(':');
final minutes = int.parse(parts[0]);
final seconds = int.parse(parts[1]);
return (minutes * 60 + seconds).toDouble();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Custom Audio Player Plus Demo',
home: Scaffold(
appBar: AppBar(
title: const Text('Custom Audio Player Plus Demo'),
elevation: 4,
),
body: ListView.builder(
padding: EdgeInsets.all(8.0),
itemCount: audioUrls.length,
itemBuilder: (context, index) =>
AudioPlayerPlus(
audioPath: audioUrls[index],
customBuilder: (context,
isPlaying,
currentDuration,
endDuration,
onPlayPause,
onStop,
onSeek,) {
final currentSeconds = parseDurationToSeconds(currentDuration);
final totalSeconds = parseDurationToSeconds(endDuration);
return Container(
margin: const EdgeInsets.symmetric(vertical: 8, horizontal: 16),
padding: const EdgeInsets.all(16),
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(16),
boxShadow: [
BoxShadow(
color: Colors.black12,
blurRadius: 8,
offset: Offset(0, 4),
),
],
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
'Audio : ${index + 1}',
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w600,
color: Colors.black87,
),
),
const SizedBox(height: 12),
Row(
children: [
IconButton(
iconSize: 30,
icon: Icon(
isPlaying
? Icons.pause_circle_filled
: Icons.play_circle_fill,
color: Colors.deepPurple,
),
onPressed: onPlayPause,
),
IconButton(
iconSize: 28,
icon: Icon(
Icons.stop_circle_outlined,
color: Colors.redAccent,
),
onPressed: onStop,
),
const SizedBox(width: 12),
Text(
'$currentDuration / $endDuration',
style:
TextStyle(fontSize: 14, color: Colors.grey[800]),
),
],
),
const SizedBox(height: 16),
Slider(
value: currentSeconds,
min: 0,
max: totalSeconds > 0 ? totalSeconds : 1.0,
onChanged: (value) async => await onSeek(value)),
],
),
);
},
),
),
),
);
}
}