loadAsset method
Implementation
Future<void> loadAsset(String assetPath) async {
if (is_init == false) {
_notInitialized();
}
if (is_mobile) {
if (kIsWeb) {
throw UnsupportedError('loadAsset is not supported on Web.');
}
await webview_mobile_controller.loadFlutterAsset(assetPath);
}
if (is_desktop) {
final assetUri = await createTemporaryAssetUri(assetPath);
await webview_desktop_controller.launch(assetUri.toString());
}
}