The athlos package helps model multiplayer online games (and backends) by defining a data model and various behaviors and tools.

Important

The package is currently under development. Source code and documentation are not yet available. For questions, requests, or issues, please contact raylabzg@gmail.com

Indicative Features

  • Game state definition
  • Server generation
  • Online state sync (multiple methods)
  • Data persistence
  • Matchmaking, Lobbies & Host management
  • Achievements
  • Leaderboards
  • Player profiles, friend system, game invites
  • Action logging
  • Chat & Presence
  • Different types of games (turn-based, casual real-time, board games, puzzles, etc.)

Libraries

athlos