pub package gitHub license

Overview

This at_onboarding_flutter package handles secure management of secret keys for authenticating an atsign as cryptographically secure replacement for usernames and passwords.

This open source package is written in Dart, supports Flutter and follows the atPlatform's decentralized, edge computing model with the following features:

  • Takes away the difficulty in implementing atsign authentication.
  • Generate and Supports free atsigns.
  • Supports multiple atSign onboarding.
  • Flexibility of either pair atSign with QRCode or Atkey file.
  • Reset/Sign out button.

We call giving people control of access to their data “flipping the internet” and you can learn more about how it works by reading this overview.

Get Started

There are two options to get started using this package.

1. Clone it from GitHub

Feel free to fork a copy the source from the GitHub repo. The example code contained there demonstrates the onboarding flow of an atSign.

git clone https://github.com/atsign-foundation/at_widgets

3. Manually add the package to a project

Instructions on how to manually add this package to you project can be found on pub.dev here.

Setup

Android

Add the following permissions to AndroidManifest.xml

    <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
    <uses-permission android:name="android.permission.INTERNET"/>
    <uses-permission android:name="android.permission.USE_FULL_SCREEN_INTENT" />
    <uses-permission android:name="android.permission.CAMERA" />
    <uses-feature android:name="android.hardware.camera" />
    <uses-feature android:name="android.hardware.camera.autofocus" />
    <uses-feature android:name="android.hardware.camera.flash" />

Also, the Android version support in app/build.gradle

compileSdkVersion 29

minSdkVersion 24
targetSdkVersion 29
IOS

Add the following permission string to info.plist

  <key>NSCameraUsageDescription</key>
  <string>The camera is used to scan QR code to pair your device with your atSign</string>

Also, update the Podfile with the following lines of code:

post_install do |installer|
  installer.pods_project.targets.each do |target|
    flutter_additional_ios_build_settings(target)
    target.build_configurations.each do |config|
      config.build_settings['GCC_PREPROCESSOR_DEFINITIONS'] ||= [
        '$(inherited)',
        ## dart: PermissionGroup.calendar
        'PERMISSION_EVENTS=0',

        ## dart: PermissionGroup.reminders
        'PERMISSION_REMINDERS=0',

        ## dart: PermissionGroup.contacts
        'PERMISSION_CONTACTS=0',

        ## dart: PermissionGroup.microphone
        'PERMISSION_MICROPHONE=0',

        ## dart: PermissionGroup.speech
        'PERMISSION_SPEECH_RECOGNIZER=0',

        ## dart: [PermissionGroup.location, PermissionGroup.locationAlways, PermissionGroup.locationWhenInUse]
        'PERMISSION_LOCATION=0',

        ## dart: PermissionGroup.notification
        'PERMISSION_NOTIFICATIONS=0',

        ## dart: PermissionGroup.sensors
        'PERMISSION_SENSORS=0'
      ]
    end
  end
end
macOS

Go to your project folder, macOS/Runner/DebugProfile.entitlements

For release you need to open macOS/Runner/Release.entitlements

and add the following key:

<key>com.apple.security.files.downloads.read-write</key>
<true/>

Usage

Parameters Description
domain Domain can differ based on the environment you are using.Default the plugin connects to 'root.atsign.org' to perform onboarding.
atClientPreference The atClientPreference to continue with the onboarding.
onboard Function returns atClientServiceMap on successful onboarding along with onboarded atSign.
logo This widget display in the left side of appbar if nothing given then displays nothing..
appcolor The color of the screens to match with the app's aesthetics. the default value is black.
nextScreen After successful onboarding will gets redirected to this screen if it is not null.
firstTimeAuthNextScreen After first time succesful onboarding it will get redirected to this screen if not null else it will redirects to nextScreen.
rootEnvironment Permission to access the device's location is allowed even when the App is running in the background.
appAPIKey API authentication key for getting free atsigns.
TextButton(
  color: Colors.black12,
  onPressed: () async {
    Onboarding(
      context: context,
      // This domain parameter is optional.
      domain: AppConstants.rootDomain,
      logo: Icon(Icons.ac_unit),
      atClientPreference: atClientPrefernce,
      appColor: Color.fromARGB(255, 240, 94, 62),
      onboard: (atClientServiceMap, atsign) {
      //assign this atClientServiceMap in the app.
      },
      onError: (error) {
       //handle the error
      },
      nextScreen: DashBoard(),
      fistTimeAuthNextScreen: Details(),
      // rootEnviroment is a required parameter for setting the environment 
      // for the onboarding flow.
      rootEnviroment: RootEnviroment.Staging,
      // API Key is mandatory for production environment.
      // appAPIKey: YOUR_API_KEY_HERE
    )
  },
  child: Text('Onboard my atSign'))

Open source usage and contributions

This is open source code, so feel free to use it as is, suggest changes or enhancements or create your own version. See Contribution Guideline for detailed guidance on how to setup tools, tests and make a pull request.