setMasterSwitchState method
Implementation
void setMasterSwitchState(bool _state) {
masterSwitchState = _state;
if (_state) {
findAtSignsToShareLocationWith();
} else {
deleteAllLocationKey();
}
}
void setMasterSwitchState(bool _state) {
masterSwitchState = _state;
if (_state) {
findAtSignsToShareLocationWith();
} else {
deleteAllLocationKey();
}
}