OpenGlWallpaperRequestData constructor

OpenGlWallpaperRequestData({
  1. String? fragmentShader,
  2. List<WallpaperSourceData?>? textures,
  3. WallpaperTargetData? target,
  4. int? frameRate,
  5. bool? goToHome,
})

Implementation

OpenGlWallpaperRequestData({
  this.fragmentShader,
  this.textures,
  this.target,
  this.frameRate,
  this.goToHome,
});