PersistorPrinterDecorator<St> class

A decorator to print persistor information to the console. Use it like this:

var store = Store<AppState>(...,  persistor: PersistorPrinterDecorator(persistor));
Inheritance

Constructors

PersistorPrinterDecorator(Persistor<St> _persistor)

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
throttle Duration?
The default throttle is 2 seconds. Pass null to turn off throttle.
no setteroverride

Methods

deleteState() Future<void>
Delete the saved state from the persistence.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
persistDifference({required St? lastPersistedState, required St newState}) Future<void>
Save the new state to the persistence.
override
readState() Future<St?>
Read the saved state from the persistence. Should return null if the state is not yet persisted. This method should be called only once, when the app starts, before the store is created. The state it returns may become the store's initial-state. If some error occurs while loading the info, we have to deal with it by fixing the problem. In the worse case, if we think the state is corrupted and cannot be fixed, one alternative is deleting all persisted files and returning null.
override
saveInitialState(St state) Future<void>
Save an initial-state to the persistence.
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited