astar_dart

Features A* pathfinding algorithm implementation.

Support for different types of movement or grids (e.g., Hex astar).

Handling of random movement and variable pathfinding.

Functionality for searching for neighbors and nearby goals.

Packages Benchmarked

Benchmark Results

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The benchmark was run, and the following average execution times were recorded: grid 32x32 with 60 barriers

Implementation / Heuristic Diagonal Movement Average Run Time (us) Notes
- Manhattan no 730.03
- Hex Possible 1233.96
- Euclidean Possible 1753.23

Libraries

astar_dart