PlayerBuilder.loopMode constructor

const PlayerBuilder.loopMode({
  1. Key? key,
  2. required AssetsAudioPlayer player,
  3. required LoopModeWidgetBuilder builder,
})

Implementation

const PlayerBuilder.loopMode(
    {Key? key, required this.player, required LoopModeWidgetBuilder builder})
    : builder = builder,
      builderType = _PlayingBuilderType.loopMode,
      super(key: key);