PlayerBuilder.isPlaying constructor

const PlayerBuilder.isPlaying({
  1. Key? key,
  2. required AssetsAudioPlayer player,
  3. required PlayingWidgetBuilder builder,
})

Implementation

const PlayerBuilder.isPlaying(
    {Key? key, required this.player, required PlayingWidgetBuilder builder})
    : builder = builder,
      builderType = _PlayingBuilderType.isPlaying,
      super(key: key);