Millimeter property
Subset of GraphicsUnit.
Implementation
// ignore: non_constant_identifier_names
static final AvailableGraphicsUnit Millimeter =
AvailableGraphicsUnit._internal("Millimeter");
Subset of GraphicsUnit.
// ignore: non_constant_identifier_names
static final AvailableGraphicsUnit Millimeter =
AvailableGraphicsUnit._internal("Millimeter");