Askless - Flutter client

:checkered_flag: Português (Portuguese)

Flutter client of Askless framework, which facilitates building realtime servers for JavaScript and Flutter Apps, Askless allows to:

  • :handshake: perform a websocket connection to exchange data that:

    • :vibration_mode: supports streams on the client side in Flutter

    • :computer: supports JavaScript clients: Web and Node.js

    • :arrow_right_hook: it retries to send data automatically in case of connectivity issues between the client and the server

    • :label: handles multiples and identical listen requests from a client as a single one in the server

  • :pencil2: create your own CRUD operations with any database you like (Create, Read, Update and Delete)

  • :no_entry: restrict client access to CRUD operations

  • :mega: notify in real-time clients who are listening for changes in a route, you can choose:

    • :no_pedestrians: only specify clients will receive the data

    • :heavy_check_mark: all clients will receive the data

  • :lock: accept and deny connection attempts

This is the client side in Flutter, click here to access the server side in Node.js.

Important links

Getting Started

Alt Text

The "Getting Started" is a example of the Flutter client, an example is executed locally.

1 - First create the server, click here and follow the server instructions in the section "Getting Started"

2 - To use an encrypted connection on a test environment such as this example (ws:// connection instead of wss://) follow these instructions. Do not apply this on a production environment

3 - Install


    sdk: flutter
  # Add this line:
  askless: ^2.0.0

4 - Import the package

import 'package:askless/askless.dart';

5 - Initialize informing the server url with port (default: 3000). On the server side you can access the myAsklessServer.localUrl attribute to discover.

6 - Perform the connection with AsklessClient.instance.connect()


void main() {

7 - Copy and paste this template into build

Widget build(BuildContext context) {
  return Scaffold(
      appBar: AppBar(
        title: Text("Tracking"),
      body: Center(
        child: Column(
          children: <Widget>[
            //Show the status of the tracking in realtime
            // FIRST TODO

            SizedBox(height: 100,),

            //Send data to server with body as text: "I'm waiting"
            // SECOND TODO

8 - Replace FIRST TODO by a widget that listen in realtime a route in the server

        route: 'product/tracking',
        builder: (context,  snapshot) {
                return Container();
            return Text(, style: _textStyle);

Replace SECOND TODO by a button that send data to a route in the server

    child: Text("I'm waiting", style: _textStyle,),
    onPressed: (){
            .create(route: 'product/customerSaid', body: 'I\'m waiting')
            .then((res) => print(res.isSuccess ? 'Success' : res.error!.code));

Project ready! You can run :)

Following these links, you can also check this "Getting Started" complete project of the Flutter client and of the server in Node.js.


Feel free to open a issue about:

  • :grey_question: questions

  • :bulb: suggestions

  • :page_facing_up: documentation improvements

  • :ant: potential bugs