createRenderObject method
Implementation
@override
RenderObject createRenderObject() {
return _RenderSparklineChart(
values: values,
chartWidth: width,
chartHeight: height,
style: style ?? const UvStyle(),
showGrid: showGrid,
gridStyle: gridStyle ?? const UvStyle(),
legendEntries: legendEntries,
legendColumns: legendColumns,
legendRowGap: legendRowGap,
legendPosition: legendPosition,
legendPadding: legendPadding,
crosshairX: crosshairX,
crosshairY: crosshairY,
crosshairStyle: crosshairStyle,
);
}