SlotRegion<TSlot extends Object, TData> constructor
SlotRegion<TSlot extends Object, TData> ({
- required TSlot slot,
- required TData data,
- SlotRegistry<
TSlot, TData> ? registry, - SlotBuildMode mode = SlotBuildMode.column,
- SlotRegionLayoutBuilder<
TSlot, TData> ? layoutBuilder, - Widget? fallback,
- Iterable<
RemotePluginSlotEntry> remoteEntries = const <RemotePluginSlotEntry>[], - String? remoteSlot,
- RemoteSlotEntryBuilder? remoteEntryBuilder,
- Key? key,
Implementation
SlotRegion({
required this.slot,
required this.data,
this.registry,
this.mode = SlotBuildMode.column,
this.layoutBuilder,
this.fallback,
this.remoteEntries = const <RemotePluginSlotEntry>[],
this.remoteSlot,
this.remoteEntryBuilder,
super.key,
});