SlotRegion<TSlot extends Object, TData> constructor

SlotRegion<TSlot extends Object, TData>({
  1. required TSlot slot,
  2. required TData data,
  3. SlotRegistry<TSlot, TData>? registry,
  4. SlotBuildMode mode = SlotBuildMode.column,
  5. SlotRegionLayoutBuilder<TSlot, TData>? layoutBuilder,
  6. Widget? fallback,
  7. Iterable<RemotePluginSlotEntry> remoteEntries = const <RemotePluginSlotEntry>[],
  8. String? remoteSlot,
  9. RemoteSlotEntryBuilder? remoteEntryBuilder,
  10. Key? key,
})

Implementation

SlotRegion({
  required this.slot,
  required this.data,
  this.registry,
  this.mode = SlotBuildMode.column,
  this.layoutBuilder,
  this.fallback,
  this.remoteEntries = const <RemotePluginSlotEntry>[],
  this.remoteSlot,
  this.remoteEntryBuilder,
  super.key,
});