createRenderObject method
Implementation
@override
RenderObject createRenderObject() {
return _RenderRibbonChart(
series: series,
chartWidth: width,
chartHeight: height,
seriesStyles: seriesStyles,
normalizeTotals: normalizeTotals,
fillChar: fillChar,
showGrid: showGrid,
gridRows: gridRows,
gridCols: gridCols,
gridStyle: gridStyle ?? const UvStyle(),
legendEntries: legendEntries,
legendColumns: legendColumns,
legendRowGap: legendRowGap,
legendPosition: legendPosition,
legendPadding: legendPadding,
crosshairX: crosshairX,
crosshairY: crosshairY,
crosshairStyle: crosshairStyle,
);
}