updateRenderObject method
void
updateRenderObject(
- RenderObject renderObject
)
override
Implementation
@override
void updateRenderObject(RenderObject renderObject) {
final ro = renderObject as _RenderPieChart;
ro
..values = values
..chartWidth = width
..chartHeight = height
..sliceStyles = sliceStyles
..useBackground = useBackground
..donut = donut
..innerRadiusRatio = innerRadiusRatio
..cellAspect = cellAspect
..glyph = glyph
..legendEntries = legendEntries
..legendColumns = legendColumns
..legendRowGap = legendRowGap
..legendPosition = legendPosition
..legendPadding = legendPadding
..crosshairX = crosshairX
..crosshairY = crosshairY
..crosshairStyle = crosshairStyle;
}