createRenderObject method

  1. @override
RenderObject createRenderObject()
override

Implementation

@override
RenderObject createRenderObject() {
  return _RenderHeatmapChart(
    grid: grid,
    chartWidth: width,
    chartHeight: height,
    ramp: ramp,
    useBackground: useBackground,
    glyph: glyph,
    showGrid: showGrid,
    gridRows: gridRows,
    gridCols: gridCols,
    gridStyle: gridStyle ?? const UvStyle(),
    xLabels: xLabels,
    yLabels: yLabels,
    labelStyle: labelStyle ?? const UvStyle(),
    legendEntries: legendEntries,
    legendColumns: legendColumns,
    legendRowGap: legendRowGap,
    legendPosition: legendPosition,
    legendPadding: legendPadding,
    crosshairX: crosshairX,
    crosshairY: crosshairY,
    crosshairStyle: crosshairStyle,
  );
}