updateRenderObject method
void
updateRenderObject(
- RenderObject renderObject
)
override
Implementation
@override
void updateRenderObject(RenderObject renderObject) {
if (renderObject is RenderRow) {
renderObject
..gap = gap
..mainAxisAlignment = _renderMainAxis(mainAxisAlignment)
..crossAxisAlignment = _renderCrossAxis(crossAxisAlignment)
..mainAxisSize = _renderMainAxisSize(mainAxisSize)
..mainAxisExtent = mainAxisExtent
..crossAxisExtent = crossAxisExtent;
}
if (renderObject is RenderColumn) {
renderObject
..gap = gap
..mainAxisAlignment = _renderMainAxis(mainAxisAlignment)
..crossAxisAlignment = _renderCrossAxis(crossAxisAlignment)
..mainAxisSize = _renderMainAxisSize(mainAxisSize)
..mainAxisExtent = mainAxisExtent
..crossAxisExtent = crossAxisExtent;
}
}