updateRenderObject method
void
updateRenderObject(
- RenderObject renderObject
)
override
Implementation
@override
void updateRenderObject(RenderObject renderObject) {
final ro = renderObject as _RenderBarChart;
ro
..values = values
..chartWidth = width
..chartHeight = height
..barStyle = barStyle ?? const UvStyle()
..axisStyle = axisStyle ?? const UvStyle()
..gridStyle = gridStyle ?? const UvStyle()
..labelStyle = labelStyle ?? const UvStyle()
..showAxis = showAxis
..showGrid = showGrid
..gridRows = gridRows
..gridCols = gridCols
..xLabels = xLabels
..yLabels = yLabels
..legendEntries = legendEntries
..legendColumns = legendColumns
..legendRowGap = legendRowGap
..legendPosition = legendPosition
..legendPadding = legendPadding
..barChar = barChar
..barGap = barGap
..crosshairX = crosshairX
..crosshairY = crosshairY
..crosshairStyle = crosshairStyle;
}