createRenderObject method
Implementation
@override
RenderObject createRenderObject() {
return _RenderBarChart(
values: values,
chartWidth: width,
chartHeight: height,
barStyle: barStyle ?? const UvStyle(),
axisStyle: axisStyle ?? const UvStyle(),
gridStyle: gridStyle ?? const UvStyle(),
labelStyle: labelStyle ?? const UvStyle(),
showAxis: showAxis,
showGrid: showGrid,
gridRows: gridRows,
gridCols: gridCols,
xLabels: xLabels,
yLabels: yLabels,
legendEntries: legendEntries,
legendColumns: legendColumns,
legendRowGap: legendRowGap,
legendPosition: legendPosition,
legendPadding: legendPadding,
barChar: barChar,
barGap: barGap,
crosshairX: crosshairX,
crosshairY: crosshairY,
crosshairStyle: crosshairStyle,
);
}