view method
Renders the current model state for display.
This method is called after every update to refresh the screen. It should return either a String or a View object.
Guidelines
- Keep view functions pure - no side effects
- View should only depend on model state
- Use string interpolation or StringBuffer for complex views
- Consider terminal width/height for responsive layouts
Example
@override
String view() {
final buffer = StringBuffer();
// Header
buffer.writeln('╔════════════════════════════╗');
buffer.writeln('║ My Application ║');
buffer.writeln('╚════════════════════════════╝');
buffer.writeln();
// Content
if (loading) {
buffer.writeln('Loading...');
} else {
for (final item in items) {
final prefix = item == selectedItem ? '▸ ' : ' ';
buffer.writeln('$prefix$item');
}
}
buffer.writeln();
// Footer
buffer.writeln('↑/↓: Navigate Enter: Select q: Quit');
return buffer.toString();
}
Implementation
@override
String view() {
final h = viewport.height ?? 0;
_height = h;
final viewLines = viewport.view().split('\n');
final bar = _scrollbarLines(
height: viewLines.length,
contentLines: viewport.lines.length,
scrollPercent: viewport.scrollPercent,
chars: chars,
);
// content width + separator => bar column
_barX = viewport.width + separator.length;
final out = <String>[];
for (var i = 0; i < viewLines.length; i++) {
out.add('${viewLines[i]}$separator${bar[i]}');
}
return out.join('\n');
}