A small, optional initialization probe that can run before the first render.
Probes may:
- write/read terminal reports (via raw escape sequences + UV input decoding)
- temporarily gate/buffer non-critical messages (e.g. mouse motion)
Probes should be best-effort and time out quickly.
- Implementers
Properties
- gateNonCriticalMessages → bool
-
When true, the runner buffers non-critical messages while isActive.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isActive → bool
-
Whether the probe is currently active and should receive messages.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
abort(
) → void - Aborts the probe early.
-
handleMsg(
Msg msg, StartupProbeContext ctx) → bool - Lets the probe observe/intercept messages while active.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
start(
StartupProbeContext ctx) → Future< void> - Starts the probe.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited