reset method
void
reset()
Clears all accumulated render activity.
Implementation
void reset() {
_totalRenders = 0;
_changedRenders = 0;
_totalChangedCells = 0;
_totalChangedSpans = 0;
_maxDirtyLines = 0;
_maxChangedCells = 0;
_maxChangedSpans = 0;
_totalRenderDuration = Duration.zero;
_lastRenderGeneration = null;
_lastDegradationLevel = null;
_lastChangeSummary = null;
}