reset method

void reset()

Clears all accumulated render activity.

Implementation

void reset() {
  _totalRenders = 0;
  _changedRenders = 0;
  _totalChangedCells = 0;
  _totalChangedSpans = 0;
  _maxDirtyLines = 0;
  _maxChangedCells = 0;
  _maxChangedSpans = 0;
  _totalRenderDuration = Duration.zero;
  _lastRenderGeneration = null;
  _lastDegradationLevel = null;
  _lastChangeSummary = null;
}