InteractiveStyle class
Style set for interactive states.
normal always applies. State styles are overlaid in this order:
focused -> hovered -> active -> disabled.
This mirrors common CSS pseudo-class behavior where later styles in the chain take precedence when multiple states are active.
Constructors
Properties
- active → Style?
-
Optional style to apply when the element is active/pressed.
final
- disabled → Style?
-
Optional style to apply when the element is disabled.
final
- focus → Style?
-
Optional style to apply when the element is focused.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hover → Style?
-
Optional style to apply when the element is hovered.
final
- normal → Style
-
Base style used when no state is active.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
resolve(
{bool isFocused = false, bool isHovered = false, bool isActive = false, bool isDisabled = false}) → Style - Resolves the combined style from the current interaction state.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited