ReloadController class final
Controller for development-time subtree reloads.
This is a lightweight bridge for file watchers, editor tooling, or manual key bindings. Pair it with ReloadHost to rebuild a subtree in place or fully restart it.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- revision → int
-
Current revision number.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
stream
→ Stream<
ReloadSignal> -
Stream of reload signals.
no setter
Methods
-
addListener(
void listener(ReloadSignal signal)) → void - Adds a synchronous listener for reload events.
-
dispose(
) → Future< void> - Closes the controller stream.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reload(
) → void - Rebuilds the subtree while preserving compatible state.
-
removeListener(
void listener(ReloadSignal signal)) → void - Removes a previously added listener.
-
restart(
) → void - Restarts the subtree from scratch.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited