currentFps property

double get currentFps

Current FPS based on the last frame time. Returns 0.0 when the application is idle (no real frames within the timeout window).

Implementation

double get currentFps {
  if (_isIdle) return 0.0;
  final ft = lastFrameTime;
  if (ft.inMicroseconds == 0) return 0.0;
  return 1000000.0 / ft.inMicroseconds;
}