draw method
Draws this styled string into screen inside area, clearing first.
Implementation
@override
/// Draws this styled string into [screen] inside [area], clearing first.
void draw(Screen screen, Rectangle area) {
// Clear the area before drawing.
for (var y = area.minY; y < area.maxY; y++) {
for (var x = area.minX; x < area.maxX; x++) {
screen.setCell(x, y, null);
}
}
// Normalize CRLF to NL to emulate raw terminal output.
final normalized = text.replaceAll('\r\n', '\n');
final expanded = term_ansi.Ansi.expandTabs(normalized);
_printString(
screen,
WidthMethod.grapheme,
area.minX,
area.minY,
area,
expanded,
truncate: !wrap,
tail: tail,
);
}