view method
Renders the current model state for display.
This method is called after every update to refresh the screen. It should return either a String or a View object.
Guidelines
- Keep view functions pure - no side effects
- View should only depend on model state
- Use string interpolation or StringBuffer for complex views
- Consider terminal width/height for responsive layouts
Example
@override
String view() {
final buffer = StringBuffer();
// Header
buffer.writeln('╔════════════════════════════╗');
buffer.writeln('║ My Application ║');
buffer.writeln('╚════════════════════════════╝');
buffer.writeln();
// Content
if (loading) {
buffer.writeln('Loading...');
} else {
for (final item in items) {
final prefix = item == selectedItem ? '▸ ' : ' ';
buffer.writeln('$prefix$item');
}
}
buffer.writeln();
// Footer
buffer.writeln('↑/↓: Navigate Enter: Select q: Quit');
return buffer.toString();
}
Implementation
@override
String view() {
final buffer = StringBuffer();
// Prompt
buffer.write(styles.prompt.render(prompt));
buffer.write(' ');
// Options based on display mode
switch (displayMode) {
case ConfirmDisplayMode.toggle:
_renderToggleMode(buffer);
case ConfirmDisplayMode.hint:
_renderHintMode(buffer);
case ConfirmDisplayMode.inline:
_renderInlineMode(buffer);
}
buffer.writeln();
// Help
if (showHelp) {
final helpItems = keyMap.shortHelp();
final helpText = helpItems
.where((b) => b.help.hasContent)
.map((b) => '${b.help.key} ${b.help.desc}')
.join(' ');
buffer.writeln(styles.dimmed.render(helpText));
}
return buffer.toString();
}