fromJson static method

CharacterSchema? fromJson(
  1. dynamic value
)

Returns a new CharacterSchema instance and imports its values from value if it's a Map, null otherwise.

Implementation

// ignore: prefer_constructors_over_static_methods
static CharacterSchema? fromJson(dynamic value) {
  if (value is Map) {
    final json = value.cast<String, dynamic>();

    // Ensure that the map contains the required keys.
    // Note 1: the values aren't checked for validity beyond being non-null.
    // Note 2: this code is stripped in release mode!
    assert(() {
      requiredKeys.forEach((key) {
        assert(json.containsKey(key),
            'Required key "CharacterSchema[$key]" is missing from JSON.');
        assert(json[key] != null,
            'Required key "CharacterSchema[$key]" has a null value in JSON.');
      });
      return true;
    }());

    return CharacterSchema(
      name: mapValueOfType<String>(json, r'name')!,
      account: mapValueOfType<String>(json, r'account')!,
      skin: CharacterSkin.fromJson(json[r'skin'])!,
      level: mapValueOfType<int>(json, r'level')!,
      xp: mapValueOfType<int>(json, r'xp')!,
      maxXp: mapValueOfType<int>(json, r'max_xp')!,
      gold: mapValueOfType<int>(json, r'gold')!,
      speed: mapValueOfType<int>(json, r'speed')!,
      miningLevel: mapValueOfType<int>(json, r'mining_level')!,
      miningXp: mapValueOfType<int>(json, r'mining_xp')!,
      miningMaxXp: mapValueOfType<int>(json, r'mining_max_xp')!,
      woodcuttingLevel: mapValueOfType<int>(json, r'woodcutting_level')!,
      woodcuttingXp: mapValueOfType<int>(json, r'woodcutting_xp')!,
      woodcuttingMaxXp: mapValueOfType<int>(json, r'woodcutting_max_xp')!,
      fishingLevel: mapValueOfType<int>(json, r'fishing_level')!,
      fishingXp: mapValueOfType<int>(json, r'fishing_xp')!,
      fishingMaxXp: mapValueOfType<int>(json, r'fishing_max_xp')!,
      weaponcraftingLevel:
          mapValueOfType<int>(json, r'weaponcrafting_level')!,
      weaponcraftingXp: mapValueOfType<int>(json, r'weaponcrafting_xp')!,
      weaponcraftingMaxXp:
          mapValueOfType<int>(json, r'weaponcrafting_max_xp')!,
      gearcraftingLevel: mapValueOfType<int>(json, r'gearcrafting_level')!,
      gearcraftingXp: mapValueOfType<int>(json, r'gearcrafting_xp')!,
      gearcraftingMaxXp: mapValueOfType<int>(json, r'gearcrafting_max_xp')!,
      jewelrycraftingLevel:
          mapValueOfType<int>(json, r'jewelrycrafting_level')!,
      jewelrycraftingXp: mapValueOfType<int>(json, r'jewelrycrafting_xp')!,
      jewelrycraftingMaxXp:
          mapValueOfType<int>(json, r'jewelrycrafting_max_xp')!,
      cookingLevel: mapValueOfType<int>(json, r'cooking_level')!,
      cookingXp: mapValueOfType<int>(json, r'cooking_xp')!,
      cookingMaxXp: mapValueOfType<int>(json, r'cooking_max_xp')!,
      alchemyLevel: mapValueOfType<int>(json, r'alchemy_level')!,
      alchemyXp: mapValueOfType<int>(json, r'alchemy_xp')!,
      alchemyMaxXp: mapValueOfType<int>(json, r'alchemy_max_xp')!,
      hp: mapValueOfType<int>(json, r'hp')!,
      maxHp: mapValueOfType<int>(json, r'max_hp')!,
      haste: mapValueOfType<int>(json, r'haste')!,
      criticalStrike: mapValueOfType<int>(json, r'critical_strike')!,
      wisdom: mapValueOfType<int>(json, r'wisdom')!,
      prospecting: mapValueOfType<int>(json, r'prospecting')!,
      initiative: mapValueOfType<int>(json, r'initiative')!,
      threat: mapValueOfType<int>(json, r'threat')!,
      attackFire: mapValueOfType<int>(json, r'attack_fire')!,
      attackEarth: mapValueOfType<int>(json, r'attack_earth')!,
      attackWater: mapValueOfType<int>(json, r'attack_water')!,
      attackAir: mapValueOfType<int>(json, r'attack_air')!,
      dmg: mapValueOfType<int>(json, r'dmg')!,
      dmgFire: mapValueOfType<int>(json, r'dmg_fire')!,
      dmgEarth: mapValueOfType<int>(json, r'dmg_earth')!,
      dmgWater: mapValueOfType<int>(json, r'dmg_water')!,
      dmgAir: mapValueOfType<int>(json, r'dmg_air')!,
      resFire: mapValueOfType<int>(json, r'res_fire')!,
      resEarth: mapValueOfType<int>(json, r'res_earth')!,
      resWater: mapValueOfType<int>(json, r'res_water')!,
      resAir: mapValueOfType<int>(json, r'res_air')!,
      effects: StorageEffectSchema.listFromJson(json[r'effects']),
      x: mapValueOfType<int>(json, r'x')!,
      y: mapValueOfType<int>(json, r'y')!,
      layer: MapLayer.fromJson(json[r'layer'])!,
      mapId: mapValueOfType<int>(json, r'map_id')!,
      cooldown: mapValueOfType<int>(json, r'cooldown')!,
      cooldownExpiration: mapDateTime(json, r'cooldown_expiration', r''),
      weaponSlot: mapValueOfType<String>(json, r'weapon_slot')!,
      runeSlot: mapValueOfType<String>(json, r'rune_slot')!,
      shieldSlot: mapValueOfType<String>(json, r'shield_slot')!,
      helmetSlot: mapValueOfType<String>(json, r'helmet_slot')!,
      bodyArmorSlot: mapValueOfType<String>(json, r'body_armor_slot')!,
      legArmorSlot: mapValueOfType<String>(json, r'leg_armor_slot')!,
      bootsSlot: mapValueOfType<String>(json, r'boots_slot')!,
      ring1Slot: mapValueOfType<String>(json, r'ring1_slot')!,
      ring2Slot: mapValueOfType<String>(json, r'ring2_slot')!,
      amuletSlot: mapValueOfType<String>(json, r'amulet_slot')!,
      artifact1Slot: mapValueOfType<String>(json, r'artifact1_slot')!,
      artifact2Slot: mapValueOfType<String>(json, r'artifact2_slot')!,
      artifact3Slot: mapValueOfType<String>(json, r'artifact3_slot')!,
      utility1Slot: mapValueOfType<String>(json, r'utility1_slot')!,
      utility1SlotQuantity:
          mapValueOfType<int>(json, r'utility1_slot_quantity')!,
      utility2Slot: mapValueOfType<String>(json, r'utility2_slot')!,
      utility2SlotQuantity:
          mapValueOfType<int>(json, r'utility2_slot_quantity')!,
      bagSlot: mapValueOfType<String>(json, r'bag_slot')!,
      task: mapValueOfType<String>(json, r'task')!,
      taskType: mapValueOfType<String>(json, r'task_type')!,
      taskProgress: mapValueOfType<int>(json, r'task_progress')!,
      taskTotal: mapValueOfType<int>(json, r'task_total')!,
      inventoryMaxItems: mapValueOfType<int>(json, r'inventory_max_items')!,
      inventory: InventorySlot.listFromJson(json[r'inventory']),
    );
  }
  return null;
}