streamInput method
Implementation
void streamInput(List<int> bytes) {
if (inputSet && input is InputStream) {
var i = input as InputStream;
i.offset = _blockPos;
final inputLen = input.length;
final newLen = inputLen + bytes.length;
final newBytes = Uint8List(newLen);
newBytes.setRange(0, inputLen, i.buffer, i.offset);
newBytes.setRange(inputLen, newLen, bytes, 0);
input = InputStream(newBytes);
} else {
input = InputStream(bytes);
}
inputSet = true;
}