addGraphicsLayer method

Future<GraphicsLayer> addGraphicsLayer(
  1. GraphicsLayerOptions options,
  2. int mapId,
  3. String layerId,
  4. void onPressed(
    1. dynamic
    )?,
)

Implementation

Future<GraphicsLayer> addGraphicsLayer(
  GraphicsLayerOptions options,
  int mapId,
  String layerId,
  void Function(dynamic)? onPressed,
) async {
  throw UnimplementedError('addGraphicsLayer() has not been implemented.');
}