attachRenderObject method

  1. @override
void attachRenderObject()
override

Implementation

@override
void attachRenderObject() {
  final parent = _parentRenderObjectElement?.renderObject;
  if (parent != null) {
    final after = slot.previousSibling?.slot.target;
    parent.attach(renderObject, after: after?.renderObject);
    assert(renderObject.parent == parent);
  }
  _attached = true;
}