ArcaneSkeleton constructor

const ArcaneSkeleton({
  1. SkeletonShape shape = SkeletonShape.rectangle,
  2. String? width,
  3. String? height,
  4. String? borderRadius,
  5. bool animate = true,
  6. Key? key,
})

Implementation

const ArcaneSkeleton({
  this.shape = SkeletonShape.rectangle,
  this.width,
  this.height,
  this.borderRadius,
  this.animate = true,
  super.key,
});