ArcaneSkeleton.circle constructor

const ArcaneSkeleton.circle({
  1. String? height,
  2. bool animate = true,
  3. Key? key,
})

Implementation

const ArcaneSkeleton.circle({
  this.height,
  this.animate = true,
  super.key,
})  : shape = SkeletonShape.circle,
      width = null,
      borderRadius = null;