buildArcaneInteractivityRuntime function
String
buildArcaneInteractivityRuntime(
{ - bool minify = false,
})
Implementation
String buildArcaneInteractivityRuntime({bool minify = false}) {
final StringBuffer buffer = StringBuffer();
buffer.writeln('(function() {');
buffer.writeln(" 'use strict';");
buffer.writeln(runtimeCoreJs);
buffer.writeln(runtimeSurfacesJs);
buffer.writeln(runtimeGroupsJs);
buffer.writeln(runtimeTabsJs);
buffer.writeln(runtimePanelsJs);
buffer.writeln(runtimeStepperJs);
buffer.writeln(runtimePaginationJs);
buffer.writeln(runtimeCarouselJs);
buffer.writeln(runtimeSliderJs);
buffer.writeln(runtimeCommandJs);
buffer.writeln(runtimeCycleJs);
buffer.writeln(runtimeCalendarJs);
buffer.writeln(runtimeTimeJs);
buffer.writeln(runtimeFormJs);
buffer.writeln(runtimeThemeJs);
buffer.writeln(runtimeToastJs);
buffer.writeln(runtimeCopyJs);
buffer.writeln(runtimeNavJs);
buffer.writeln(runtimeDispatchJs);
buffer.writeln(runtimeDelegationJs);
buffer.writeln(runtimeBootstrapJs);
buffer.writeln('})();');
return buffer.toString();
}