buildArcaneInteractivityRuntime function

String buildArcaneInteractivityRuntime({
  1. bool minify = false,
})

Implementation

String buildArcaneInteractivityRuntime({bool minify = false}) {
  final StringBuffer buffer = StringBuffer();
  buffer.writeln('(function() {');
  buffer.writeln("  'use strict';");
  buffer.writeln(runtimeCoreJs);
  buffer.writeln(runtimeSurfacesJs);
  buffer.writeln(runtimeGroupsJs);
  buffer.writeln(runtimeTabsJs);
  buffer.writeln(runtimePanelsJs);
  buffer.writeln(runtimeStepperJs);
  buffer.writeln(runtimePaginationJs);
  buffer.writeln(runtimeCarouselJs);
  buffer.writeln(runtimeSliderJs);
  buffer.writeln(runtimeCommandJs);
  buffer.writeln(runtimeCycleJs);
  buffer.writeln(runtimeCalendarJs);
  buffer.writeln(runtimeTimeJs);
  buffer.writeln(runtimeFormJs);
  buffer.writeln(runtimeThemeJs);
  buffer.writeln(runtimeToastJs);
  buffer.writeln(runtimeCopyJs);
  buffer.writeln(runtimeNavJs);
  buffer.writeln(runtimeDispatchJs);
  buffer.writeln(runtimeDelegationJs);
  buffer.writeln(runtimeBootstrapJs);
  buffer.writeln('})();');
  return buffer.toString();
}