AuthInput class
Styled input field for authentication forms.
Features dark gaming theme styling with subtle borders, focus glow effect, and optional password visibility toggle.
- Inheritance
-
- Object
- Component
- StatelessComponent
- AuthInput
Constructors
Properties
- autofocus → bool
-
Auto-focus this input on mount
final
- disabled → bool
-
Whether the input is disabled
final
- error → String?
-
Error message (shows red border when set)
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hint → String?
-
Hint text displayed below the input
final
- key → Key?
-
Controls how one component replaces another component in the tree.
finalinherited
- labelText → String
-
Label displayed above the input
final
- name → String?
-
Input name attribute for forms
final
- onInput → void Function(String)?
-
Callback when input value changes
final
- placeholder → String?
-
Placeholder text inside the input
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- type → AuthInputType
-
Type of input (text, email, password)
final
- value → String?
-
Current value of the input
final
Methods
-
build(
BuildContext context) → Component -
Describes the part of the user interface represented by this component.
override
-
createElement(
) → Element -
Creates a StatelessElement to manage this component's location in the tree.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
shouldRebuild(
covariant Component newComponent) → bool -
Implement this method to determine whether a rebuild can be skipped.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited