AuthInput class

Styled input field for authentication forms.

Features dark gaming theme styling with subtle borders, focus glow effect, and optional password visibility toggle.

Inheritance

Constructors

AuthInput({Key? key, required String label, String? placeholder, String? hint, String? error, AuthInputType type = AuthInputType.text, String? value, void onInput(String)?, bool disabled = false, bool autofocus = false, String? name})
const

Properties

autofocus bool
Auto-focus this input on mount
final
disabled bool
Whether the input is disabled
final
error String?
Error message (shows red border when set)
final
hashCode int
The hash code for this object.
no setterinherited
hint String?
Hint text displayed below the input
final
key Key?
Controls how one component replaces another component in the tree.
finalinherited
labelText String
Label displayed above the input
final
name String?
Input name attribute for forms
final
onInput → void Function(String)?
Callback when input value changes
final
placeholder String?
Placeholder text inside the input
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
type AuthInputType
Type of input (text, email, password)
final
value String?
Current value of the input
final

Methods

build(BuildContext context) Component
Describes the part of the user interface represented by this component.
override
createElement() Element
Creates a StatelessElement to manage this component's location in the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
shouldRebuild(covariant Component newComponent) bool
Implement this method to determine whether a rebuild can be skipped.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited