InputOTPChild.input constructor
      
      InputOTPChild.input({ 
    
    
- CodepointPredicate? predicate,
- CodepointUnaryOperator? transform,
- bool obscured = false,
- bool readOnly = false,
- TextInputType? keyboardType,
Implementation
factory InputOTPChild.input({
  CodepointPredicate? predicate,
  CodepointUnaryOperator? transform,
  bool obscured = false,
  bool readOnly = false,
  TextInputType? keyboardType,
}) =>
    CharacterInputOTPChild(
      predicate: predicate,
      transform: transform,
      obscured: obscured,
      readOnly: readOnly,
      keyboardType: keyboardType,
    );