ArRotation class

Row-major 3x3 rotation matrix helpers for ArSensor.rotationMatrix (world East/North/Up → screen x right / y up / z towards the viewer).

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Methods

cameraForward(List<double> m) → List<double>
Direction of the back camera in world coordinates (East, North, Up): the opposite of the screen z axis, i.e. minus the matrix' third row.
fromHeadingPitch(double heading, double pitch) → List<double>
Rebuilds the attitude from a heading and a pitch (degrees), assuming no roll. Used when a sensor source provides no rotation matrix.
heading(List<double> m) → double
Heading of the camera axis in degrees from true north, in [0, 360).
multiplyVector(List<double> m, List<double> v) → List<double>
pitch(List<double> m) → double
Elevation of the camera axis in degrees (negative when pointing down).