updateQuality method
void
updateQuality()
Non refactored updateQuality method
Implementation
void updateQuality() {
for (int i = 0; i < items.length; i++) {
if (items[i].name != "Aged Brie" && items[i].name != "Backstage passes to a TAFKAL80ETC concert") {
if (items[i].quality > 0) {
if (items[i].name != "Sulfuras, Hand of Ragnaros") {
items[i].quality = items[i].quality - 1;
}
}
} else {
if (items[i].quality < 50) {
items[i].quality = items[i].quality + 1;
if (items[i].name == "Backstage passes to a TAFKAL80ETC concert") {
if (items[i].sellIn < 11) {
if (items[i].quality < 50) {
items[i].quality = items[i].quality + 1;
}
}
if (items[i].sellIn < 6) {
if (items[i].quality < 50) {
items[i].quality = items[i].quality + 1;
}
}
}
}
}
if (items[i].name != "Sulfuras, Hand of Ragnaros") {
items[i].sellIn = items[i].sellIn - 1;
}
if (items[i].sellIn < 0) {
if (items[i].name != "Aged Brie") {
if (items[i].name != "Backstage passes to a TAFKAL80ETC concert") {
if (items[i].quality > 0) {
if (items[i].name != "Sulfuras, Hand of Ragnaros") {
items[i].quality = items[i].quality - 1;
}
}
} else {
items[i].quality = items[i].quality - items[i].quality;
}
} else {
if (items[i].quality < 50) {
items[i].quality = items[i].quality + 1;
}
}
}
}
}