updateQuality method

void updateQuality()

Non refactored updateQuality method

Implementation

void updateQuality() {
  for (int i = 0; i < items.length; i++) {
    if (items[i].name != "Aged Brie" && items[i].name != "Backstage passes to a TAFKAL80ETC concert") {
      if (items[i].quality > 0) {
        if (items[i].name != "Sulfuras, Hand of Ragnaros") {
          items[i].quality = items[i].quality - 1;
        }
      }
    } else {
      if (items[i].quality < 50) {
        items[i].quality = items[i].quality + 1;

        if (items[i].name == "Backstage passes to a TAFKAL80ETC concert") {
          if (items[i].sellIn < 11) {
            if (items[i].quality < 50) {
              items[i].quality = items[i].quality + 1;
            }
          }

          if (items[i].sellIn < 6) {
            if (items[i].quality < 50) {
              items[i].quality = items[i].quality + 1;
            }
          }
        }
      }
    }

    if (items[i].name != "Sulfuras, Hand of Ragnaros") {
      items[i].sellIn = items[i].sellIn - 1;
    }

    if (items[i].sellIn < 0) {
      if (items[i].name != "Aged Brie") {
        if (items[i].name != "Backstage passes to a TAFKAL80ETC concert") {
          if (items[i].quality > 0) {
            if (items[i].name != "Sulfuras, Hand of Ragnaros") {
              items[i].quality = items[i].quality - 1;
            }
          }
        } else {
          items[i].quality = items[i].quality - items[i].quality;
        }
      } else {
        if (items[i].quality < 50) {
          items[i].quality = items[i].quality + 1;
        }
      }
    }
  }
}