TutorialItems class

This is the class that will be used to create the shapes

Constructors

TutorialItems({double? top, double? bottom, double? left, double? right, GlobalKey<State<StatefulWidget>>? globalKey, List<Widget>? children, ShapeFocus? shapeFocus, CrossAxisAlignment crossAxisAlignment = CrossAxisAlignment.center, MainAxisAlignment mainAxisAlignment = MainAxisAlignment.center, Widget? widgetNext, Color? color, Radius? borderRadius, bool touchScreen = false})
This is the constructor of the class

Properties

borderRadius Radius?
final
bottom double?
final
children List<Widget>?
final
color Color?
final
crossAxisAlignment CrossAxisAlignment
final
globalKey GlobalKey<State<StatefulWidget>>?
final
hashCode int
The hash code for this object.
no setterinherited
left double?
final
mainAxisAlignment MainAxisAlignment
final
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shapeFocus ShapeFocus?
final
top double?
final
touchScreen bool
final
widgetNext Widget?
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited