toFlutter method
Implementation
@override
BlendMode toFlutter(AnyWidgetContext context) {
return map(
clear: (_) => BlendMode.clear,
color: (_) => BlendMode.color,
colorBurn: (_) => BlendMode.colorBurn,
colorDodge: (_) => BlendMode.colorDodge,
darken: (_) => BlendMode.darken,
difference: (_) => BlendMode.difference,
dst: (_) => BlendMode.dst,
dstATop: (_) => BlendMode.dstATop,
dstIn: (_) => BlendMode.dstIn,
dstOut: (_) => BlendMode.dstOut,
dstOver: (_) => BlendMode.dstOver,
exclusion: (_) => BlendMode.exclusion,
hardLight: (_) => BlendMode.hardLight,
hue: (_) => BlendMode.hue,
lighten: (_) => BlendMode.lighten,
luminosity: (_) => BlendMode.luminosity,
modulate: (_) => BlendMode.modulate,
multiply: (_) => BlendMode.multiply,
overlay: (_) => BlendMode.overlay,
plus: (_) => BlendMode.plus,
saturation: (_) => BlendMode.saturation,
screen: (_) => BlendMode.screen,
softLight: (_) => BlendMode.softLight,
src: (_) => BlendMode.src,
srcATop: (_) => BlendMode.srcATop,
srcIn: (_) => BlendMode.srcIn,
srcOut: (_) => BlendMode.srcOut,
srcOver: (_) => BlendMode.srcOver,
xor: (_) => BlendMode.xor,
);
}