CodecCapability class final
What is available for one codec in one direction.
Constructors
-
CodecCapability({required Codec codec, required CodecDirection direction, required List<
BackendCapability> backends}) -
Builds a capability entry.
const
Properties
-
availableBackends
→ List<
BackendCapability> -
The backends that can be constructed right now.
no setter
-
backends
→ List<
BackendCapability> -
Every backend registered for this codec and direction, best first,
available or not. Always non-empty for the twelve production codecs: an
empty list would mean the codec is not implemented at all.
final
- best → BackendCapability?
-
The best available backend, or
nullwhen nothing can run.no setter - codec → Codec
-
The codec this entry describes.
final
- direction → CodecDirection
-
Whether this entry is about encoders or decoders.
final
- hardwareAccelerated → bool
-
truewhen at least one available backend is known to use dedicated hardware.no setter - hashCode → int
-
The hash code for this object.
no setterinherited
- hasSoftwareFallback → bool
-
truewhen at least one available backend is a software fallback.no setter - isAvailable → bool
-
truewhen at least one backend can run right now.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- summary → String
-
One-line rendering used by AnyCodec.capabilityReport and the example app.
no setter
-
The backends that cannot be constructed right now, with their reasons.
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited